Changelog
0.3.9 Alpha
- Fix downloading and installing mods doesn't work
- Profile saving will remove non-existent modids
- Save CIM Directory from user dialog
- Savegame / Map checks
- Add the ability to show information about loading errors after the default dialog
- Check player vehicles are loaded (prevents CIM crash when a vehicle is missing)
- Check if the grid file can be found, stop loading otherwise (known as empty map problem)
- Show error if the location file is not active or missing
0.3.8 Alpha
- Fix updating with virtual package (repository, but not downloaded yet)
- If detecting the CIM directory fails, user will be asked for directory.
- Mac
- Experimental support for basic functionality on Mac
- Trying to determine in bundle/package path
0.3.7 Alpha
- Detecting the CIM Directory should be more reliable, fix race condition for detecting
- Find newest ModManager and skip loading if current version is older
- Loglevel support
- Removing addon/mod only if a gs file exists, use translations for error messages
- modinfo
- Translation
- Always load en_US translation first, fix loading other languages
- German translation, de.strings created
- Russian translation by Bel_Alex, ru.strings added
0.3.6 Alpha
- Fix broken installer, no strings loaded
0.3.5 Alpha
- Find CIM Directory via mmbasepath.data
- Fix unloading of legacy mods
- Remove Profile Button
- Allow to specific install location in modinfo (may change)
- Don't skip ModManager as MOD, instead keep it enabled
- Fix Repository dialog copy / paste not working
- Loading changed and simplifed
- Dialog Code refactoring
0.3.2 Alpha
0.3.1 Alpha
- Uninstall in Settings, removes all ModManager hooks in the game
- Always manage all Mods
- Fix and change UI Install Dialog
0.3 Alpha
- Installer, don't allow downloading same version again
- MAIN.$realdir_userdata support for relocation of userdata
- UI Mod List
- try to keep position when changeing mod status
- interface for position changing
- hide unknown version numbers
- self uninstall hook routine added
- Debug, show internal state of addons.script variables
- Changelog tracking and creator
0.2 Alpha
- Savegames can't use disabled addons, hooks metro/ui/loading/loading.script
- Download & Install Mods
- Download a mod, install a mod
- Repository format 1 support $baseurl
0.1.5 Alpha
- UI Mod List
- Mouse Wheel Support for UI List
- New Sorting Mode System, sort by status
- Clicking on ui list button will highlight item
- UI List gaps reduced
- Support 3 part versions number in UI List
- Bigger ModManager Window
- Debug HTML Dump
- Profile Support
- Location of ModManager Config changed to modmanager/modmanager.config
- Default Addon Data
- New Download Directory
- Download Repositories List with Add&Edit Dialog
- Refresh Repositories
- Installer Tab reads downloaded repository data. (installing not supported yet)
- Bundled ModManager Downloader
- Locking System for Downloader
- Fix crashing internal version compare
- Add Debug Info when replacing a mod by same id.
- Fixing Button highlight.
0.1.2 Alpha
- Debug Mode settings can be changed
- Language Setting can be changed
- Graphic Adapter is shown.